Principal Programmer
In love with games at first sight since 1994. He started with coding at the year of 8 and devoted his entire education to understanding and making games. Starting at Bloober Team in 2010, he participated in more than 20 projects across multiple studios including One More Level, Fool’s Theory and PixelAnt Games working on indie, AA and AAA titles. Aiming for the challenge, he worked on in-house and commercial engines using both C++ and C# for almost every platform of the last 3 generations.